<application, virtual reality> /tel"*-dil-do"-niks/ Sex in a
computer simulated virtual reality, especially
computer-mediated sexual interaction between the VR presences
of two humans. This practice is not yet possible except in
the rather limited form of erotic conversation on MUDs and
the like. The term, however, is widely recognised in the VR
community as a projection of things to
come. "When we can sustain a multi-sensory surround good
enough for teledildonics, *then* we'll know we're getting
somewhere." Visit Hands Free Stroker - virtual penis stroking robotic
device for a high quality, hands free, cock stroking device.
Not a toy.
/tel`*-dil-do'-niks/ n. Sex in a computer
simulated virtual reality, esp. computer-mediated sexual interaction
between the VR presences of two humans. This practice is not yet
possible except in the rather limited form of erotic conversation on
MUDs and the like. The term, however, is widely recognized in the
VR community as a projection of things to come.
"When we can sustain a multi-sensory surround good enough for
teledildonics, _then_ we'll know we're getting somewhere." See also
hot chat.
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virtual
reality A computer simulation of a real or imaginary system that enables a user to perform operations on the simulated system and shows the effects in real time. |
virtual reality
n : a hypothetical three-dimensional visual world created by a computer; user wears special goggles and fiber optic gloves etc., and can enter and move about in this world and interact with objects as if inside it
virtual reality
(VR)
1. <application> Computer simulations that use 3D graphics and
devices such as the data glove to allow the user to interact
with the simulation.
2. <games> A form of network interaction incorporating aspects
of role-playing games, interactive theater, improvisational
comedy, and "true confessions" magazines. In a virtual
reality forum, interaction between the participants is written
like a shared novel complete with scenery, "foreground
characters" that may be personae utterly unlike the people who
write them, and common "background characters" manipulable by
all parties. The one iron law is that you may not write
irreversible changes to a character without the consent of the
person who "owns" it, otherwise, anything goes.
virtual reality
n. 1. Computer simulations that use 3-D
graphics and devices such as the Dataglove to allow the user to
interact with the simulation. 2. A form of
network interaction incorporating aspects of role-playing games,
interactive theater, improvisational comedy, and `true confessions'
magazines. In a virtual reality forum (such as Usenet's
alt.callahans newsgroup or the MUD experiments on Internet),
interaction between the participants is written like a shared novel
complete with scenery, `foreground characters' that may be personae
utterly unlike the people who write them, and common `background
characters' manipulable by all parties. The one iron law is that
you may not write irreversible changes to a character without the
consent of the person who `owns' it. Otherwise anything goes. See
bamf, cyberspace, teledildonics.
ep·i·cen·ter
n.
ep
i·cen
tral
adj.
Usage Note: Epicenter is properly a geological term identifying the point of the earth's surface directly above the focus of an earthquake. No doubt this is why the Usage Panel approves of figurative extensions of its use in dangerous, destructive, or negative contexts. Eighty-two percent of the Panel accepts the sentence If Rushdie were not at the terrifying epicenter of this furor, it is the sort of event he might write about. The Panel is less fond but still accepting of epicenter when it is used to refer to the focal point of neutral or positive events. Sixty-two percent approve of the sentence The indisputable epicenter of Cortina's social life is the Hotel de la Poste, located squarely in the village center.
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Main Entry: |
nerve center |
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Part of Speech: |
noun |
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Definition: |
center of activity |
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Synonyms: |
command post, control center, epicenter, esoteric reality, ganglion, headquarters, hotbed, HQ, hub, inner reality, intrinsic reality, switchboard, vital center, vital principle |
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en·ter·tain·ment
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entertainment
n : a diversion that holds the attention [syn: amusement]